Brainstorming is generally known as a method to conceive of new solutions to problems, but you can apply it to help study a design problem (a situation for which you have to design something) too.
The goal of situation brainstorming is to quickly assess the current situation in terms of what is known about it, what is not (yet) known about it, and what issues will be key to eventually improve it.
Good designers can create bad designs if they do not understand what the problem really is. Often, the problems presented to designers by clients are really just symptoms of deeper problems. As in medicine, addressing the symptoms rarely leads to a successful solution. A proper design solution will address the deeper, root-cause problem that gives rise to the symptoms that the client perceives. Situation brainstorming helps you understand how things are, so that you can find out what the real problem is.
Situation brainstorming is also good for team collaboration. It helps your team:
Brainstorming is a popular method for small groups to develop a large quantities of ideas around a given topic. Though it’s often named as a “creativity technique” to solve problems, we don’t use it as such here. Instead, we use situation brainstorming to pool existing knowledge about the Design Brief, establish areas where further research is needed, and tentatively set key aspects of the current situation on which we will focus.
Most importantly:
Situation brainstorming follows the same process as conventional brainstorming. The difference is in what you brainstorm. Conventional brainstorming is about coming up with possible solutions to a problem; situation brainstorming is about understanding the problem, not solving it.
Situation brainstorming results in questions, not answers. These are questions that you will answer by doing research in the next step of the design roadmap.
Make sure everyone on your team has studied the process before executing it; it only works if everyone contributes.
You should schedule at least 30 minutes of uninterrupted time for your team to execute situation brainstorming.
During the brainstorming session, cover the following general areas of interest1).
Goals: The basic expectations evident from the Design Brief.
Users: Specific human factors that are pertinent to the kinds of activities users will perform in the circumstances of the Design Brief.
Circumstance: Cultural, social, economic aspects of situations in which existing interventions are typically used.
Competition: The products, technology, or processes that constitute existing interventions.
Environment: The general aspects of the physical setting in which existing interventions are typically used.
Visualize yourself in the situation. Imagine that you are in the situation described by the design brief, along with a few people you know (and not just people you like). How would you react? What would bother you most? What hazards would you face? What are the environmental factors that will most likely lead to harm? The other people joining you on this hypothetical voyage may well respond differently than you; how will their responses increase or decrease the hazards that you yourself will face?
Nominate a solution-stopper. Get one person on the team to pay particular attention to what's said during the session, to stop discussion about design solutions. Situation brainstorming is not about solving problems; it's about understanding problems.
Consider recording your situation brainstorming session. Instead of having a scribe, create an audio recording of your session, and then transcribe it into text later. This is much more time consuming, but also helps ensure a much better transcript.
Clean up mistakes in the summary. The summary of your situation brainstorming session is very important. Raw data (the raw notes of the session) can contain mistakes. The most common one is to start talking about actual design solutions during the session. Make sure the summary contains no such mistakes.
Examples. Here are two examples of the kinds of results one can expect from brainstorming sessions: Ladder design brainstorm and Cordless powered screwdriver brainstorm.
The results of your situation brainstorming will end up in your design journals. Teams do not report the results in their design reports. The impact of your situation brainstorming will be apparent in subsequent stages of the project. The better your situation brainstorming, the better your project will be overall, so don't short-change this step of the process.
A properly executed brainstorming session will be very tiring on its participants. Allow participants some time after the session to rest.
Brainstorming is about quantity, not quality; be aware that incorrect statements may have worked their way into the session transcript. In the case of situation brainstorming, any statement that mentions an actual design intervention is inappropriate. Situation brainstorming only feeds the subsequent stage of identifying exactly what the requirements of a design intervention are.